RTS, or real-time strategy, is a genre of strategy video game where players build bases, combat units, and attempt to destroy opposing players or AI units to achieve victory. Through a mix of resource management, upgrading units, and vanquishing foes, players ideally create a vast army or empire to crush opposing forces, all in real-time. […]
What's Going on in Gaming Today?
Over the last 20 years the popularity of video games has significantly increased, completely changing the entertainment industry.
With improvements in technology and the growth of Esports, video games have finally taken the center stage. With that growth, the need for smart and creative video game designers, developers, and artists has risen to an all-time high.
Check out some popular gaming industry articles:
- Top 10 Books for Game Design
- The Rise of Women in Gaming
- How to Become a Video Game Tester
- The 50 Greatest Video Game Characters ... Ever!
- Game Design Youtube Channels
Games that used to take 3-10 people to create, now take more than 100 and costs tens of millions of dollars. Even games designed for mobile devices can take years to create. But with so much money on the line (billions), it's more important than ever to produce something special.
With all that's changing it can be a little difficult to figure out where you fit in. For those interested in getting an education, becoming a professional game designer, or making games from home, we've organized our gaming industry archives to help you take the next step.
The Fun Side of Gaming:
What Are Pass and Play Games? Whenever we play games, it creates an atmosphere that fosters competition, teamwork, or simply pulls people in. Check out any Twitch streams to see how people flock to see people play various games. In the early days of gaming, a sense of community formed around things like multiplayer games, […]
A huge part of game design is taking cues from iconic titles over the years. While some game studios pop out clones of famous games, like the ill-fated, infamous string of so-called GTA-killers (Saint’s Row, Crackdown, etc.), the real mastery of effective game design is implementing tried and true methods to enhance your already existing […]