If you are anything like me, you like to engage with fellow gamers about your favorite game, PC build, or anything else having to do with gaming. Going it alone on PC can be fun too, but there is something so satisfying about going to a community of gamers and immersing yourself in it. Have […]
What's Going on in Gaming Today?
Over the last 20 years the popularity of video games has significantly increased, completely changing the entertainment industry.
With improvements in technology and the growth of Esports, video games have finally taken the center stage. With that growth, the need for smart and creative video game designers, developers, and artists has risen to an all-time high.
Check out some popular gaming industry articles:
- Top 10 Books for Game Design
- The Rise of Women in Gaming
- How to Become a Video Game Tester
- The 50 Greatest Video Game Characters ... Ever!
- Game Design Youtube Channels
Games that used to take 3-10 people to create, now take more than 100 and costs tens of millions of dollars. Even games designed for mobile devices can take years to create. But with so much money on the line (billions), it's more important than ever to produce something special.
With all that's changing it can be a little difficult to figure out where you fit in. For those interested in getting an education, becoming a professional game designer, or making games from home, we've organized our gaming industry archives to help you take the next step.
The Fun Side of Gaming:
It was the summer I was in 5th grade: kids were excited that their vacations had begun, and we were all going over each other’s houses, planning to stay up all night gaming, gorging on junk food, and just generally putting the school out of our mind as best as we could. My friend, Chris, […]
‘Pay to Win’ has become an infamous term in the gaming world. Users and players willing to shell out a few extra bucks to access features that are normally unlocked as the game progresses can give some serious advantage, especially in online games. This presents an unfair balancing issue within the online communities. What if […]