Designing Characters 1. Character Design–Conceptualizing Tutorial This tutorial walks you through how one artist developed his concept for a “crossbow archer.” He starts with his idea, he shows his sketches, and he walks you through everything from form to color palette, to putting it all together at the end. If you want to see how […]
Knowledge is Power - Learn Digital Design
These archives include all posts related to learning video game design, game development, and art as it applies to games and apps.
We've included our own in-depth tutorials and guides, as well as links to to some of our favorite online resources for you to continue your education. You can find recommended game design college programs here.
If you're brand new to game design and development start with the posts listed below, these are our most popular articles from this category. Once you get a basic idea of what you're looking for, then you can navigate through the rest of our posts.
Some Popular articles from this category:
- What is a Game Design Document?
- How to Start Designing Video Game Characters?
- 50 Amazing Game Design Tutorials (Hand-Picked)
- The 10 Best Video Game Engines
- Unity Game Engine Tutorials
If you’re new to the game and are unsure of what tools or software to get started with, I suggest reading a few of the “Tools Tutorials” and "Development Guides".
The "Tools Tutorials" go into the specifics of each popular game design/development tool.
The "Development Guides" are a more general approach to game design. Here you'll learn more about the themes, and strategies you can utilize when creating your game. It's less technical, but very important.
From these guides you can get a better idea of what’s the best fit for you.
Our 'Tools Tutorials' series:
Our series on Video Game Development:
- Game Sizing and Scale
- Creating Game Plot and Narrative
- Using Physics in Your Game
- How Hard Should Your Game Be?
- Video Game Level Design
- How to Design Characters
Take your time when going through these articles. Take notes when you need to, and send us a message if you have any questions or requests for new content.
We’ve all been there. Struggling to unwrap the cellophane casing, fingers not finding any purchase. Pulling again and again at the tape holding the box shut. Waiting for the crisp “pop” of the game case’s premiere opening. Smelling faint adhesive residue. Admiring the glimmering, shining object within. A new game. Few things beat the excitement […]
Game design documents have been an industry standard for a long time. More recently, arguments against the game design document have begun to surface. “It becomes obsolete immediately after it’s published.” “No one on the team likes using it.” “Nobody updates it and that leads to serious confusion.” While there is some merit behind these […]